Initial Characteristics
Last updated
Last updated
The eight Basic Stats that shape your gameplay are:
Speed: how fast your Tank moves.
Armor: basically your health bar.
Ricochet: a chance of an enemy Tank dealing no damage.
Fire Rate: the speed of your projectile.
Shot Damage: the basic damage you deal.
Luck: a chance of dealing critical damage.
Bonus: a boost in the time of the bonuses you pick up during Battle.
Resilience: reduces the repair cost.
Each characteristic has a Range from Level 1 to Level 50. It is not necessary that a Tank will start at the minimum of each characteristic or reach the maximum at the last Level.
Each Rarity has its own min/max Range as a starting point. The amount it can increase though after it levels up is the same, meaning a Legendary Tank doesn’t level up faster than a Common one. Let’s see the differences.
Common Tank:
Rare Tank:
Legendary Tank:
Ranges of Characteristics | ||
---|---|---|
Characteristics | Start Value | Max gen. Value | 1 lvl - 50 lvl |
---|---|---|---|
Characteristics | Start Value | Max gen. Value | 1 lvl - 50 lvl |
---|---|---|---|
Characteristics | Start Value | Max gen. Value | 1 lvl - 50 lvl |
---|---|---|---|
Characteristics
Min
Max
Speed
80
130
Armor
80
250
Ricochet
0
30
Fire Rate
90
120
Damage
30
80
Luck
0
30
Bonus
0
5
Resilience
0
25
Speed
80
93
0.28
Armor
80
110
1.4
Ricochet
0
4
0.3
Fire Rate
90
95
0.24
Damage
30
40
0.7
Luck
0
4
0.3
Bonus
0
1
0.15
Resilience
0
25
0.5
Speed
82
95
0.32
Armor
85
115
1.4
Ricochet
1
5
0.36
Fire Rate
91
97
0.34
Damage
34
43
0.7
Luck
2
5
0.36
Bonus
1
1.5
0.15
Resilience
0
25
0.5
Speed
84
97
0.32
Armor
90
120
1.4
Ricochet
2
6
0.36
Fire Rate
92
99
0.34
Damage
34
45
0.7
Luck
2
6
0.36
Bonus
1
2
0.15
Resilience
0
25
0.5