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Initial Characteristics

The eight Basic Stats that shape your gameplay are:
  • Speed: how fast your Tank moves.
  • Armor: basically your health bar.
  • Ricochet: a chance of an enemy Tank dealing no damage.
  • Fire Rate: the speed of your projectile.
  • Shot Damage: the basic damage you deal.
  • Luck: a chance of dealing critical damage.
  • Bonus: a boost in the time of the bonuses you pick up during Battle.
  • Resilience: reduces the repair cost.
Each characteristic has a Range from Level 1 to Level 50. It is not necessary that a Tank will start at the minimum of each characteristic or reach the maximum at the last Level.
Text
Ranges of Characteristics
Text
Characteristics
Min
Max
Speed
80
130
Armor
80
250
Ricochet
0
30
Fire Rate
90
120
Damage
30
80
Luck
0
30
Bonus
0
5
Resilience
0
25
Each Rarity has its own min/max Range as a starting point. The amount it can increase though after it levels up is the same, meaning a Legendary Tank doesn’t level up faster than a Common one. Let’s see the differences.
Common Tank:
Characteristics
Start Value
Max gen. Value
1 lvl - 50 lvl
Speed
80
93
0.28
Armor
80
110
1.4
Ricochet
0
4
0.3
Fire Rate
90
95
0.24
Damage
30
40
0.7
Luck
0
4
0.3
Bonus
0
1
0.15
Resilience
0
25
0.5
Rare Tank:
Characteristics
Start Value
Max gen. Value
1 lvl - 50 lvl
Speed
82
95
0.32
Armor
85
115
1.4
Ricochet
1
5
0.36
Fire Rate
91
97
0.34
Damage
34
43
0.7
Luck
2
5
0.36
Bonus
1
1.5
0.15
Resilience
0
25
0.5
Legendary Tank:
Characteristics
Start Value
Max gen. Value
1 lvl - 50 lvl
Speed
84
97
0.32
Armor
90
120
1.4
Ricochet
2
6
0.36
Fire Rate
92
99
0.34
Damage
34
45
0.7
Luck
2
6
0.36
Bonus
1
2
0.15
Resilience
0
25
0.5