Initial Characteristics

The eight Basic Stats that shape your gameplay are:

  • Speed: how fast your Tank moves.

  • Armor: basically your health bar.

  • Ricochet: a chance of an enemy Tank dealing no damage.

  • Fire Rate: the speed of your projectile.

  • Shot Damage: the basic damage you deal.

  • Luck: a chance of dealing critical damage.

  • Bonus: a boost in the time of the bonuses you pick up during Battle.

  • Resilience: reduces the repair cost.

Each characteristic has a Range from Level 1 to Level 50. It is not necessary that a Tank will start at the minimum of each characteristic or reach the maximum at the last Level.

Ranges of Characteristics

Characteristics

Min

Max

Speed

80

130

Armor

80

250

Ricochet

0

30

Fire Rate

90

120

Damage

30

80

Luck

0

30

Bonus

0

5

Resilience

0

25

Each Rarity has its own min/max Range as a starting point. The amount it can increase though after it levels up is the same, meaning a Legendary Tank doesn’t level up faster than a Common one. Let’s see the differences.

Common Tank:

CharacteristicsStart ValueMax gen. Value1 lvl - 50 lvl

Speed

80

93

0.28

Armor

80

110

1.4

Ricochet

0

4

0.3

Fire Rate

90

95

0.24

Damage

30

40

0.7

Luck

0

4

0.3

Bonus

0

1

0.15

Resilience

0

25

0.5

Rare Tank:

CharacteristicsStart ValueMax gen. Value1 lvl - 50 lvl

Speed

82

95

0.32

Armor

85

115

1.4

Ricochet

1

5

0.36

Fire Rate

91

97

0.34

Damage

34

43

0.7

Luck

2

5

0.36

Bonus

1

1.5

0.15

Resilience

0

25

0.5

Legendary Tank:

CharacteristicsStart ValueMax gen. Value1 lvl - 50 lvl

Speed

84

97

0.32

Armor

90

120

1.4

Ricochet

2

6

0.36

Fire Rate

92

99

0.34

Damage

34

45

0.7

Luck

2

6

0.36

Bonus

1

2

0.15

Resilience

0

25

0.5

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