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Report 04.02.2022

What has been done:
1. API server:
  1. 1.
    Selection of opponents according to the settings of the rooms by ratings/levels;
  2. 2.
    Collection of game metrics;
  3. 3.
    Implemented a mechanism for connecting to external game servers;
2. Game client:
  1. 1.
    Changing the splash screen in WebGL WebGL Build Optimization in Unity Cloud Development of a general algorithm for the system for the appearance of game bonuses;
  2. 2.
    Development of a mechanism for the lifetime of game bonuses;
  3. 3.
    Developed bonus "Flight";
  4. 4.
    Developed bonus “Invulnerability”;
  5. 5.
    Designed by “Super Power”;
  6. 6.
    Developed bonus “Stop time”;
  7. 7.
    Developed bonus "Additional experience";
  8. 8.
    Developed bonus “Explosion”;