✅Report 04.02.2022
What has been done:
1. API server:
Selection of opponents according to the settings of the rooms by ratings/levels;
Collection of game metrics;
Implemented a mechanism for connecting to external game servers;
2. Game client:
Changing the splash screen in WebGL WebGL Build Optimization in Unity Cloud Development of a general algorithm for the system for the appearance of game bonuses;
Development of a mechanism for the lifetime of game bonuses;
Developed bonus "Flight";
Developed bonus “Invulnerability”;
Designed by “Super Power”;
Developed bonus “Stop time”;
Developed bonus "Additional experience";
Developed bonus “Explosion”;
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