✅Report 6.05.2022
What has been done:
Lobby Server:
Logging in the game pings in the database;
Game Client:
In the game, the list of players shows ping;
RTT of the current player is replaced by ping;
Debugging work;
Game Server:
API for getting pings (client/lobby);
Added a histogram of pings to the metrics with reference to the country/city;
Debugging work;
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