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Report 6.05.2022

What has been done:
  1. 1.
    Lobby Server:
    1. 1.
      Logging in the game pings in the database;
  2. 2.
    Game Client:
    1. 1.
      In the game, the list of players shows ping;
    2. 2.
      RTT of the current player is replaced by ping;
    3. 3.
      Debugging work;
  3. 3.
    Game Server:
    1. 1.
      API for getting pings (client/lobby);
    2. 2.
      Added a histogram of pings to the metrics with reference to the country/city;
    3. 3.
      Debugging work;