Report 6.05.2022

What has been done:

  1. Lobby Server:

    1. Logging in the game pings in the database;

  2. Game Client:

    1. In the game, the list of players shows ping;

    2. RTT of the current player is replaced by ping;

    3. Debugging work;

  3. Game Server:

    1. API for getting pings (client/lobby);

    2. Added a histogram of pings to the metrics with reference to the country/city;

    3. Debugging work;

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