Report 03.06.2022

What has been done:

  1. Lobby Server:

    1. Debugging work.

  2. Game Client/Server:

    1. The client receives a list of addresses of the game server and tries to connect sequentially to each of the addresses (You can specify one address with different ports. It is relevant when the provider blocks port 443 and does not block a non-standard port or vice versa);

    2. Reduced tank rotation time;

    3. The names of the players who drove into the bushes are not displayed;

    4. Fixed tank tracks;

    5. Various internal memory/execution speed optimizations;

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