CryptoTanks
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Introduction
Game
How to Start
Game Design
Functionality
Minting Page
Marketplace
Profile
Tanks rental
Tokens
$TANK Tokens
Token Information
Tanks NFTs
Maps NFT
Roadmap
Changelog
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Report 14.01.2022
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Report 21.01.2022
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Report 28.01.2022
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Report 04.02.2022
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Report 11.02.2022
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Report 18.02.2022
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Report 25.02.2022
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Report 04.03.2022
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Report 11.03.2022
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Report 18.03.2022
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Report 25.03.2022
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Report 01.04.2022
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Report 08.04.2022
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Report 15.04.2022
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Report 22.04.2022
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Report 29.04.2022
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Report 6.05.2022
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Report 13.05.2022
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Report 20.05.2022
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Report 27.05.2022
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Report 03.06.2022
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Report 10.06.2022
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Report 17.06.2022
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Report 24.06.2022
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Report 01.07.2022
Development Stack
Contacts
NFT
Initial Characteristics
TANK Versions
NFT Distribution
Super Bonuses
Countries
Bullets
Legal
Terms of use
Privacy policy
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GitBook
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Report 27.05.2022
What was done:
1.
Lobby Server:
1.
The ability to manually set the number and rarity when generating tanks;
2.
API for restoring the basic characteristics of the tank;
3.
API for regenerating tank images; Debugging work;
2.
Game Client/Server:
1.
Redesigned tank tracks - fixed incorrect display of tracks;
2.
Optimized some parts of the game engine;
3.
Study of the issue with the game hanging during the match, suggested solutions;
4.
Debugging work;
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