✅Report 18.02.2022
What was completed:
API Server:
Load/Update list of games servers from databases
Server-Sent Events Surface Channel (there is only so much matchmaking);
Handling documentation open API;
Client:
Generation [async http] client from open API;
Consumer authorizations;
Auto-renewal access_token;
Rating table subdivided into API;
Connection to the API server;
Game:
Integration of this API for connecting to a server;
Integration of consultants providing information on interlocking games;
Integration of information providers about the characteristics of a tank sub-locked to the current mat;
In the realization of puzzles and transmitters, the image of a tank in the match;
There is a task and determination of cards at the starting point;
Code refactoring ;
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