Report 25.02.2022
What has been done:
API Server:
Adaptation of Server-Sent Events to WebGL version (+tests);
Timeouts for game rooms (+tests);
Open API extension;
Client:
Loading and displaying images of tanks;
Using the matchmaking API;
Using data from the server in the top status panel;
Adaptation of ServerSentEvents to WebGL version;
Adaptation of asynchronous API to WebGL version;
Develop and display super bonuses during battle;
Load testing automation;
Writing autotests;
Game:
Network API integration for communication with the lobby server;
Development of a super bonus “Super Crit”;
Development of the super bonus “Double Shot”;
Development of the super bonus “Immortality”;
Development of the super bonus “Trickster”;
Debugging and code refactoring;
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