CryptoTanks
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Introduction
Game
How to Start
Game Design
Functionality
Minting Page
Marketplace
Profile
Tanks rental
Tokens
$TANK Tokens
Token Information
Tanks NFTs
Maps NFT
Roadmap
Changelog
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Report 14.01.2022
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Report 21.01.2022
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Report 28.01.2022
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Report 04.02.2022
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Report 11.02.2022
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Report 18.02.2022
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Report 25.02.2022
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Report 04.03.2022
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Report 11.03.2022
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Report 18.03.2022
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Report 25.03.2022
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Report 01.04.2022
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Report 08.04.2022
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Report 15.04.2022
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Report 22.04.2022
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Report 29.04.2022
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Report 6.05.2022
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Report 13.05.2022
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Report 20.05.2022
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Report 27.05.2022
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Report 03.06.2022
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Report 10.06.2022
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Report 17.06.2022
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Report 24.06.2022
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Report 01.07.2022
Development Stack
Contacts
NFT
Initial Characteristics
TANK Versions
NFT Distribution
Super Bonuses
Countries
Bullets
Legal
Terms of use
Privacy policy
Cookie policy
Powered By
GitBook
✅
Report 04.03.2022
What has been done:
1.
API Server:
1.
Development of the in-game economy;
2.
Development of rewards for completing the match;
3.
Debugging work;
4.
Open API extension;
2.
Customer:
1.
Debugging work with the game timer;
2.
Debugging work with the timings of the appearance of bonuses;
3.
Work with the transfer of statistics data, at the end of the match;
4.
Debugging work with displaying the map and map objects;
5.
Debugging work with displaying tank models by the data transmitted from the server;
6.
Load testing automation;
7.
Writing autotests;
3.
Game:
1.
Working and debugging the network API to communicate with the lobby server;
2.
Debugging work of matchmaking and entering the match by timer;
3.
Debugging work with the Super bonuses module;
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Last modified
3mo ago
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