✅Report 20.05.2022
What was done:
Lobby Server:
Configuring pre-settings for bot behavior.
Game Client/Server:
Aggressive bots, react to hits and start chasing;
Pre-settings of bot behavior;
Redesigned tank movement control systems to eliminate cheating on the part of the client;
Increased smoothness of movement of opponents;
The data transmission system has been changed, now the player is more tied to the game server, and teleports of tanks with high ping have been eliminated;
In the process of improving the brains of bots, for more natural behavior on the field;
Removed the ping display from the left-bottom corner;
Added display of the client version during the game;
Various network code edits;
New maps have been created:
Last updated