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Report 20.05.2022
What was done:
- 1.Lobby Server:
- 1.Configuring pre-settings for bot behavior.
- 2.Game Client/Server:
- 1.Aggressive bots, react to hits and start chasing;
- 2.Pre-settings of bot behavior;
- 3.Redesigned tank movement control systems to eliminate cheating on the part of the client;
- 4.Increased smoothness of movement of opponents;
- 5.The data transmission system has been changed, now the player is more tied to the game server, and teleports of tanks with high ping have been eliminated;
- 6.In the process of improving the brains of bots, for more natural behavior on the field;
- 7.Removed the ping display from the left-bottom corner;
- 8.Added display of the client version during the game;
- 9.Various network code edits;
- 10.New maps have been created:




Last modified 1yr ago