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Report 20.05.2022

What was done:
  1. 1.
    Lobby Server:
    1. 1.
      Configuring pre-settings for bot behavior.
  2. 2.
    Game Client/Server:
    1. 1.
      Aggressive bots, react to hits and start chasing;
    2. 2.
      Pre-settings of bot behavior;
    3. 3.
      Redesigned tank movement control systems to eliminate cheating on the part of the client;
    4. 4.
      Increased smoothness of movement of opponents;
    5. 5.
      The data transmission system has been changed, now the player is more tied to the game server, and teleports of tanks with high ping have been eliminated;
    6. 6.
      In the process of improving the brains of bots, for more natural behavior on the field;
    7. 7.
      Removed the ping display from the left-bottom corner;
    8. 8.
      Added display of the client version during the game;
    9. 9.
      Various network code edits;
    10. 10.
      New maps have been created: