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Report 25.03.2022
What has been done:
- 1.API Server:
- 1.Game server map settings;
- 2.Transmission of information about the inclusion of bots for a quick match, if the number of players is not enough after the waiting / search timer expires;
- 3.Extended open-API;
- 4.Debugging work;
- 2.Customer:
- 1.Editing the layout of the main menu and other game sections;
- 2.Synchronized sound settings;
- 3.Boot splash between scenes;
- 4.Pop-up messages when there are not enough resources;
- 5.Implemented enemy freeze animation;
- 6.Ricochet animation implemented;
- 7.Implemented animation of a successful shot;
- 8.Added images of tanks to the list of players in the match;
- 9.Added designation of own tank in battle;
- 10.Debugging work;
- 3.Game:
- 1.Extended open-API;
- 2.The logic of game bots;
- 3.Fixed client-server synchronization errors;
- 4.Debugging work with the characteristics of tanks;
- 5.Fixed bugs with how tank resurrection works;
- 6.Debugging work;
Last modified 1yr ago