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Report 25.03.2022

What has been done:
  1. 1.
    API Server:
    1. 1.
      Game server map settings;
    2. 2.
      Transmission of information about the inclusion of bots for a quick match, if the number of players is not enough after the waiting / search timer expires;
    3. 3.
      Extended open-API;
    4. 4.
      Debugging work;
  2. 2.
    Customer:
    1. 1.
      Editing the layout of the main menu and other game sections;
    2. 2.
      Synchronized sound settings;
    3. 3.
      Boot splash between scenes;
    4. 4.
      Pop-up messages when there are not enough resources;
    5. 5.
      Implemented enemy freeze animation;
    6. 6.
      Ricochet animation implemented;
    7. 7.
      Implemented animation of a successful shot;
    8. 8.
      Added images of tanks to the list of players in the match;
    9. 9.
      Added designation of own tank in battle;
    10. 10.
      Debugging work;
  3. 3.
    Game:
    1. 1.
      Extended open-API;
    2. 2.
      The logic of game bots;
    3. 3.
      Fixed client-server synchronization errors;
    4. 4.
      Debugging work with the characteristics of tanks;
    5. 5.
      Fixed bugs with how tank resurrection works;
    6. 6.
      Debugging work;