Transmission of information about the inclusion of bots for a quick match, if the number of players is not enough after the waiting / search timer expires;
3.
Extended open-API;
4.
Debugging work;
2.
Customer:
1.
Editing the layout of the main menu and other game sections;
2.
Synchronized sound settings;
3.
Boot splash between scenes;
4.
Pop-up messages when there are not enough resources;
5.
Implemented enemy freeze animation;
6.
Ricochet animation implemented;
7.
Implemented animation of a successful shot;
8.
Added images of tanks to the list of players in the match;