The resilience property has been added to the tank;
2.
The API has added the ability to request tanks by their token_id;
3.
Debugging work;
2.
Game Server/Client:
1.
Added animation of the appearance/disappearance/taking of bonuses on the map;
2.
The game engine internals were refactored: pools of many objects are used (reduces jitting from garbage collection and from frequent creation of new objects);
3.
Miscalculation of interaction between game objects/files occurs less frequently and faster;