Report 10.06.2022

What has been done:

  1. Lobby Server:

    1. The resilience property has been added to the tank;

    2. The API has added the ability to request tanks by their token_id;

    3. Debugging work;

  2. Game Server/Client:

    1. Added animation of the appearance/disappearance/taking of bonuses on the map;

    2. The game engine internals were refactored: pools of many objects are used (reduces jitting from garbage collection and from frequent creation of new objects);

    3. Miscalculation of interaction between game objects/files occurs less frequently and faster;

    4. Debugging work;

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