CryptoTanks
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Introduction
Game
How to Start
Game Design
Functionality
Minting Page
Marketplace
Profile
Tanks rental
Tokens
$TANK Tokens
Token Information
Tanks NFTs
Maps NFT
Roadmap
Changelog
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Report 14.01.2022
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Report 21.01.2022
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Report 28.01.2022
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Report 04.02.2022
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Report 11.02.2022
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Report 18.02.2022
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Report 25.02.2022
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Report 04.03.2022
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Report 11.03.2022
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Report 18.03.2022
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Report 25.03.2022
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Report 01.04.2022
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Report 08.04.2022
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Report 15.04.2022
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Report 22.04.2022
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Report 29.04.2022
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Report 6.05.2022
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Report 13.05.2022
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Report 20.05.2022
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Report 27.05.2022
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Report 03.06.2022
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Report 10.06.2022
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Report 17.06.2022
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Report 24.06.2022
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Report 01.07.2022
Development Stack
Contacts
NFT
Initial Characteristics
TANK Versions
NFT Distribution
Super Bonuses
Countries
Bullets
Legal
Terms of use
Privacy policy
Cookie policy
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✅
Report 18.03.2022
What has been done:
1.
API Server:
1.
Extended import of configuration and docs;
2.
Dynamic configuration change via API;
3.
API for changing the experience/level of tanks;
4.
Import tank names from docs;
5.
The client for the game server is generated from open-API;
6.
Tokens are given for winning the 'Race for treasure';
2.
Customer:
1.
UI edits;
2.
Removed the full_screen debugging button;
3.
Debugging work on the game scene;
4.
Fixed a number of errors related to the use of activated bonuses;
5.
Fixed a bug with "Time Freeze" when tanks lost control but continued to move in the original direction;
6.
Fixed bugs with the animation of the “Shield” and “Super Strength” bonuses;
7.
Fixed bugs with connection to the match;
8.
Fixed bugs in which the user received an incorrect reward for a rating match;
9.
Integrated sounds into the game scene;
3.
Game:
1.
The API has been fully transferred to open-API;
2.
Refinement works;
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