Report 18.03.2022
What has been done:
  1. 1.
    API Server:
    1. 1.
      Extended import of configuration and docs;
    2. 2.
      Dynamic configuration change via API;
    3. 3.
      API for changing the experience/level of tanks;
    4. 4.
      Import tank names from docs;
    5. 5.
      The client for the game server is generated from open-API;
    6. 6.
      Tokens are given for winning the 'Race for treasure';
  2. 2.
    Customer:
    1. 1.
      UI edits;
    2. 2.
      Removed the full_screen debugging button;
    3. 3.
      Debugging work on the game scene;
    4. 4.
      Fixed a number of errors related to the use of activated bonuses;
    5. 5.
      Fixed a bug with "Time Freeze" when tanks lost control but continued to move in the original direction;
    6. 6.
      Fixed bugs with the animation of the “Shield” and “Super Strength” bonuses;
    7. 7.
      Fixed bugs with connection to the match;
    8. 8.
      Fixed bugs in which the user received an incorrect reward for a rating match;
    9. 9.
      Integrated sounds into the game scene;
  3. 3.
    Game:
    1. 1.
      The API has been fully transferred to open-API;
    2. 2.
      Refinement works;
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